All posts tagged ‘prescriptive social software’

by AllisonAugust 5, 2009

Building an Army of Hyper-Local, Mobile-Connected Advocates

foursquare

No, this isn't "the year for location" in mobile. That phrase has become industry cliche by now. But it's hard to ignore the hype that one location-based service called Foursquare is getting in some circles -- and no advertiser should. The NYC-based startup has built a sticky platform, an avid fan base and, quite possibly, the next-generation platform for proximity marketing.

Foursquare bills itself as 50% friend finder, 30% social city guide, 20% nightlife game. Basically, you tell it where you are (a bar, a park, a museum, whatever) by "checking in" (via iPhone app, SMS or mobile site). The service then tells your network of friends, recommends things to do in the area, and awards you points and badges for your activity. It also lets you recommend things other people should do and track what you have done yourself.

Part of the appeal of the service is how it links the digital and "real" worlds -- truly putting the "social" in "social networking." After its big unveiling at SXSW, the service has garnered a passionate and growing base of early adopters (full disclosure: I'm an alpha tester and "super user" myself). The other weekend, some avid Foursquarers in New York even organized a bar crawl, called Town Holler, for people who'd achieved "mayor" status at a certain venue.

Co-founder Dennis Crowley puts it this way: "I think Foursquare found some kind of sweet spot between the intersection of social utility (Hey, I know where my friends are), sharing/oversharing (I log everywhere I go/everything I do) and gaming/rewards (every check-in gives you a little piece of candy)."

Foursquare is designed with these game dynamics in mind, and it's the absurd appeal of its reward that makes the service so "sticky." "Even after having written the code that makes the badges work, I still find them absurdly compelling," says Crowley. He recently checked in all over Manhattan's Upper West Side to get Foursquare's "Douchebag" badge. For me, it often takes the place of making plans. I can just see where people are congregating and swing by (note to users: refrain from checking in on a date or other private engagement). If I do make plans, I'll often choose to hit a place in order to snag the "mayorship" or get a new badge. People are now checking in at the gym, at work, from the supermarket -- I even saw one from a free clinic recently -- all in an effort to score points and stay socially connected. This is a concept we'll see more and more of -- in fact, the team behind "World of Warcraft" just released an app called Booyah Society that rewards users for status updates.

Some are calling Foursquare "the next Twitter" and Mashable describes it as following the same evolution: breakout at SXSW, passionate early adopters, media, naysayers, misunderstanding ... Also, like Twitter, you need to use it to "get it." This usage may look very different depending on the person. As Crowley says, "The product is really complex -- score, leaderboards, friends, tips, to-dos, etc. -- and I think different parts of the product speak to different people. If you get on Twitter and search for Foursquare, you find people who think it's 'Delicious for places!' or 'Twitter with location!' or 'Loopt, but with points!'"

Many people already use Facebook status updates and Twitter to share their locations -- witness the "tweetup" -- so Foursquare is tapping into an existing behavior. But the fact that it's actually tied to location through GPS coordinates is what makes all the difference -- and the potential for advertisers, especially on a local level. As The New York Times recently pointed out, local businesses need to manage their online reputations and engage with tech-savvy customers to promote themselves in the social-media channels. Foursquare presents the perfect opportunity to do this.

"There are a ton of branding and marketing opportunities and we're approached by people all the time -- sponsored badges, sponsored mayorships, etc.," Crowley told me. "What [co-founder] Naveen [Selvadurai] and I feel really good about is building two things at once -- things that make it easier/more fun for our users explore the city (tips, finding friends, badges) and things that make it easier for venues to reach out to their most loyal/vocal/early-adopter users. For example, it would cost $5 for a restaurant to give my brother a free dessert for being mayor, but with Foursquare linked to Twitter (read word-of-mouth), that $5 could go a long way towards driving people to that venue. The local ad market has long been underserved -- and that means one thing to a lot of companies (e.g., finding nearby doctors and dentists and lawyers and lawn care, etc.) but something different to us (cafes, restaurants, pubs, bars)."

Another advantage of Foursquare is its location data, which can measure foot traffic to a store, proving quantifiable ROI for an advertiser. Charlie O'Donnell points out that this is the missing ingredient for Yelp. Beyond that, though, Foursquare can provide an incredibly compelling data set for anyone interested in consumer behavior (check out Social Great, which shows the most popular venues based on check-in data).

The startup is working on tools for local businesses that will help them with promotions and tracking, but we're already seeing some take it into their own hands. Destination Bar in New York's East Village and Marsh Cafe in San Francisco offer free drinks to the "mayor," and Southside Coffee in Brooklyn listed the "mayor" on a chalkboard outside. Think about that -- an incentive purely based on social capital! I can't remember the last time that I (or anyone I know under 50) clipped and redeemed a coupon -- these sorts of social incentives could be the new discounts.

Foursquare is available in 21 cities (mostly in the U.S.) with others on the way. Right now, the service has a strictly urbanite appeal, and it could inhabit this niche quite nicely. However, if local offers are incorporated in a compelling way as its coverage area expands, it could certainly head towards the mainstream. I can also see people using it just to discover what's around them, regardless of telling people where they are. I'll get toro at Ki Sushi since Carter P. tells me it's the best in the city, or I'll hit up an ATM if I go to Trout when D.M. warns that it's cash only.

Advertisers -- both local and national -- would be smart to start thinking about their "location" strategies while there's still a relatively open playing field. By taking advantage of mobile platforms like Foursquare, ones that engage and offer incentives to consumers within the proverbial "last 50 feet," businesses can bring all the advantages of the social web to their front door.

Today's article was originally published online at Ad Age, where we post content for the Digital Next blog.

by MBJuly 28, 2009

News to Us: Consumer Research, Prescriptive Social Software, Wireless Cars & TVs, Sprint Buys Virgin...

news-to-us-july28


Disney Takes Web Surfers to the Lab to See Which Ads Work
[NYTimes]
By tracking eye movement, heart rate, skin temperature and facial expressions, researchers are attempting to decipher how people consume media on emerging platforms, including the web and mobile.

Text Mining Provides Marketers With the 'Why' Behind Demand [Ad Age]
In other consumer research news: 7-11 and other brands are turning to text mining of conversations on blogs, Twitter or other social-media sites in order to identify the emotional aspects and reasons--the "why"--behind consumer behavior.

The ‘Mayors’ of Manhattan Meet and Compete [NYTimes]
Demonstrating how passionate they are about the new location-based service, top Foursquare users ("Mayor" status in the game) staged a bar crawl meet-up across Manhattan bars they called the "Town Holler," inspiring other cities like San Francisco to do the same. Meanwhile, Mashable calls foursquare, who we interviewed back at SXSW, the next Twitter.

Booyah Will Capitalize On Giving iPhone Users Sense Of Achievement [moconews]
Like Foursquare, Booyah is a new example "prescriptive social software", i.e. an application that encourages certain user behavior and turns life into one big game. The app, (from the team behind World of Warcraft) rewards users for doing things like updating their status, which they hope to brand as a "Booyah Moment" (good luck with that.)

Nissan Unveils IT System, iPhone App for New Networked Car [GigaOM]
In a move towards the "car 2.0," Nissan has unveiled the ultimate "mobile" vehicle. The electric, fully networked car has an iPhone application and a system called EV-IT, which will connect the company’s upcoming plug-in vehicle to a global data center via mobile networks.

Sprint Buying Virgin Mobile USA For $483 Million To Boost Prepaid Offer [mocoNews]
A huge industry move today, as Sprint is buying Virgin Mobile to extend its prepaid offering and reach. Sprint hopes to cross-sell its products as well to the Virgin customer base.

Why is Apple Stifling Google Voice for iPhone? [Fast Company]
Third-party Google Voice apps have been removed from the App store, and Google's own GV app has been rejected by Apple. It seems that Apple/Google rivalry is to blame, but AT&T is probably defending its turf as well.

Stay Tuned for Bluetooth on Your TV [GigaOM]
The movement to put Bluetooth into television is gaining momentum. LG just announced a new line of Bluetooth-enabled TVsets, joining Sharp and Samsung. The technology gives consumers the ability to use their mobile phones as a remote control, connect wireless headsets to the TV, and stream music from an MP3 player to their TV, all without a wire.

Age Demographics of Top Social Networks [BitBriefs]
The age demographic data for 2008 clears some misconceptions about social networking sites. The most popular amongst 13-18: MySpace. 65+? Facebook.

Mobile Spam Very Discomforting for Three in Five Japanese [What Japan Thinks]
Data from Japan shows that 93% of Japanese hate mobile spam (wonder who that 7% is that like it). The data highlights the personal relation that users have with their cell and how intrusion creates a vivid response.

69% Of Adults Don't Know What Twitter Is [The Business Insider]
LinkedIn and Harris report that 69% of adults do not know what Twitter is. 12% of those surveyed also said that twitter was only for young people, and 50% of advertisers think it will grow (12% of consumers think that).

by AllisonMarch 23, 2009

Turning Life into One Big Game

One of the key trends we noticed at SXSW this year was the application of game theory to social networking. And at the "Social Gamers" panel, the Facebook Developer's Garage, and elsewhere, it was apparent that mobile is playing a huge role.

For one, mobile enables synchronicity in social gaming. People can be engaged with or targeted by the exact contexts they find themselves in, where they are more likely to respond. So, for example, players of CrossRoads, a mobile-based "big game" from area/code, literally run away from invisible ghost characters in the street. Users of foursquare will see "nearby places" recommended by friends when they ping the service with their location. If they go to these places, they can earn points.

This leads to the concept of gaming elements to build social capital—and hence encourage social network behavior. One person might brag about how many friends of Facebook, followers on Twitter, number of reblogs or rank on foursquare just as someone else takes pride in the reputation on World of Warcraft. In the “real world,” others prize their frequent flier miles and our grocery store bonus points. It’s all the same, really. In a way, it ties back to the concept of personal informatics, that is quantifying, analyzing and comparing our personal data points. Our worlds are increasingly composed of these “points.” The question is: Can our desire for “winning” them encourage social—and even consumer—behavior?

It definitely seems to be. We might base our travel plans on whether we can earn “double points” through Jet Blue, or return someone phone calls because they gifted us with an “energy pak” in Mafia Wars (a true story). We’ll be seeing even more of an explosion around this now that iPhone apps can leverage Facebook Connect. As captured by mobile, even more of what you do IRL can affect your social status online. Check out Paparazzi (Vikram’s pick the other week). Through this iPhone app you can take pictures of people, post it to Facebook, and score (or lose) points based on the who, what and where of the photo. Meanwhile sites like Tumblr and omgpop have mentioned implementing micropayments for virtual items. This type of virtual economy is what sustains Zynga’s entire business model.

Gaming and socializing are bleeding together, motivating (or discouraging) us from doing things in our daily lives. But the question is the: When do we stop caring? Will we always value these intangible points?

At SXSW, a couple panels evoked the term “Whuffie" --"the ephemeral, reputation-based currency of Cory Doctorow's science fiction novel, Down and Out in the Magic Kingdom. A person's current Whuffie is instantly viewable to anyone, as everybody has a brain-implant giving them an interface with the Net".

Now all we're wondering is: Where's our implant?

by AllisonMarch 18, 2009

MBTV Talks to foursquare at SXSW

foursquare, a new mobile social application we mentioned last week, had its coming out party at this year's South by Southwest Interactive festival (SXSWi) in Austin, TX. Having made it into the iTunes App store late last Thursday, foursquare had over 3,000 sign-ups by the following day--the first of the festival. The numbers rose throughout the week as the service got the same organic buzz and community embrace received by Twitter in 2007.

We caught up with co-creators Dennis Crowley and Naveen Selvadurai on Day 2 of SXSW for their first-ever on-camera interview (since then, they've been featured in the New York Times, The Observer, and LA Times among other top pubs). This is a longer version of an interview that originally appeared on our partner show The Interwebs.

Trouble viewing the video? Click here to see it on blip.tv.